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THE ILLUSTRATOR INDEX

Artists

Browse complete Pokemon TCG artist collections, discover illustrator styles, and track the cards you own.

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ILLUSTRATORS

11

CARDS INDEXED

3,279

COLLECTIONS

Live

FEATURED ILLUSTRATORS

Start with the legends

Charizard
Celebi
Charizard

Mitsuhiro Arita

Arita's early illustrations blended watercolor and pastel with distinct outlines; his modern style is more fluid, using vibrant color, dramatic light and shadow, and dynamic high/low angle compositions. He depicts Pokémon as though they're real creatures in a nature documentary — studying BBC wildlife films and sketching in European museums to achieve this naturalism.

728 cards indexed

View collection→
Pikachu
Raichu
Ditto

Yuka Morii

Morii sculpts hand-made clay Pokémon figures and photographs them in miniature dioramas or real-world settings, producing card art with a distinctive 3D tactile quality unlike any other TCG illustrator. Her figures have a charming, slightly uncanny aesthetic she describes as "cuteness and creepiness at the same time" — inspired by the British TV character Mr. Blobby and Monty Python.

207 cards indexed

View collection→
Leafeon VMAX
Tyranitar V
Moltres & Zapdos & Articuno-GX

HYOGONOSUKE

HYOGONOSUKE creates illustrations without black outlines, using a jagged digital brush instead of sharp lines. He photographs real concrete and asphalt surfaces, then overlays them on his artwork using Photoshop's Overlay blend mode to create his signature blocky, mosaic-like texture. The result is a distinctive color-block aesthetic — dense, warm, almost stained-glass in quality.

86 cards indexed

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Giratina V
Magikarp
Seismitoad

Shinji Kanda

Kanda's defining characteristic is ultra-dense, atmospheric creature illustration rooted in a surrealist fine art practice. His gallery work uses ballpoint pen without preliminary sketches — purely improvisational, obsessively detailed linework creating pathologically detailed surreal worlds. In the TCG, this translates to dark, moody, atmospheric compositions that suit ghost-types, dragon-types, and Paradox Pokémon.

29 cards indexed

View collection→

ALL ILLUSTRATORS

Browse the full archive

Mitsuhiro Arita

Arita's early illustrations blended watercolor and pastel with distinct outlines; his modern style is more fluid, using vibrant color, dramatic light and shadow, and dynamic high/low angle compositions. He depicts Pokémon as though they're real creatures in a nature documentary — studying BBC wildlife films and sketching in European museums to achieve this naturalism.

Charizard

728 cards indexed

View collection→

Yuka Morii

Morii sculpts hand-made clay Pokémon figures and photographs them in miniature dioramas or real-world settings, producing card art with a distinctive 3D tactile quality unlike any other TCG illustrator. Her figures have a charming, slightly uncanny aesthetic she describes as "cuteness and creepiness at the same time" — inspired by the British TV character Mr. Blobby and Monty Python.

Pikachu

207 cards indexed

View collection→

HYOGONOSUKE

HYOGONOSUKE creates illustrations without black outlines, using a jagged digital brush instead of sharp lines. He photographs real concrete and asphalt surfaces, then overlays them on his artwork using Photoshop's Overlay blend mode to create his signature blocky, mosaic-like texture. The result is a distinctive color-block aesthetic — dense, warm, almost stained-glass in quality.

Leafeon VMAX

86 cards indexed

View collection→

Shinji Kanda

Kanda's defining characteristic is ultra-dense, atmospheric creature illustration rooted in a surrealist fine art practice. His gallery work uses ballpoint pen without preliminary sketches — purely improvisational, obsessively detailed linework creating pathologically detailed surreal worlds. In the TCG, this translates to dark, moody, atmospheric compositions that suit ghost-types, dragon-types, and Paradox Pokémon.

Giratina V

29 cards indexed

View collection→

Kagemaru Himeno

Himeno works primarily in watercolor with a distinctive soft, nature-loving aesthetic. Her technique features bright, detailed foreground subjects against softer, atmospheric backgrounds — creating depth and warmth. In her early career, she used a signature white fleck/sparkle effect (now largely phased out). Her Pokémon feel gentle, alive, and at home in natural settings.

Dragonite

658 cards indexed

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Kouki Saitou

Saitou's style focuses on realism, dynamism, and atmospheric presence — Pokémon depicted as living creatures in natural habitats, with careful attention to light and air. He uses high and low angles for movement, and his backgrounds feel alive in a way reminiscent of Studio Ghibli. His most distinctive trait is versatility: he can shift from painterly habitat scenes to anime-influenced action to whimsical costume designs without losing coherence.

Charizard

653 cards indexed

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Atsuko Nishida

Nishida's TCG illustration style uses soft airbrush techniques with gentle, warm palettes. Her Pokémon have endearing expressions and are placed in harmonious natural environments with strategic use of light. She excels at making creatures feel approachable, soft, and alive — the same quality that made her character designs (Pikachu, Eevee, the starters) so universally beloved.

Umbreon

408 cards indexed

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Tomokazu Komiya

Komiya practises Primitivism: intentionally exaggerated proportions, loosely applied colour, bold unconventional palettes, and visible brushstrokes. He works primarily in acrylic gouache, finishing with pencils, markers, and ballpoint pens. He describes his own style as faking it and rates his orthodox illustration attempts three out of ten.

Bulbasaur

253 cards indexed

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TOKIYA

TOKIYA's style is dense painterly surrealism — highly complex, detailed backgrounds with an otherworldly, sometimes unsettling atmosphere. Her Phase 1 work (2009–2016) features insects, mechanics, human body elements, and near-future combat aesthetics reminiscent of fine art more than typical TCG illustration. Her Phase 2 (2017–2020) shifted toward a more graphic, cartoonish approach.

Gyarados

94 cards indexed

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AKIRA EGAWA

EGAWA uses atsu-nuri (thick painting) — layering coats of colour in Photoshop without separate lineart, crushing her sketch lines under paint as in traditional oils. Her 3D modeling background gives her work distinctive volume, depth, and tactile texture. She obsesses over how Pokémon would feel to touch — fluffiness of fur, firmness of muscles, roughness of scales.

Charizard ex

90 cards indexed

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Yuu Nishida

Nishida's style radiates warmth — vivid but gentle palettes, detailed botanical elements, and emotionally expressive characters. She specialises in Trainer cards (21 of 66 API cards are Trainers — an unusually high 32%), particularly female character Secret Rares and Special Illustration Rares. Her stated goal is illustrations that fill the viewer with warmth.

Sylveon V

73 cards indexed

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